An evolutionary computing solution to the jump it problem
In this paper, we present an evolutionary computing solution to the Jump-It game problem, which is a board playing optimization problem. We compare the evolutionary computing solution with a dynamic programming solution to the problem. We also report on how we used the Jump-It problem to introduce evolutionary computing to undergraduate students in a data mining course.
Algorithm design techniques, Computer science education, Evolutionary computing, Jump-It game problem
Saquer, Jamil, "An evolutionary computing solution to the jump it problem" (2020). Articles by College of Natural and Applied Sciences Faculty. 1629.
ACMSE 2020 - Proceedings of the 2020 ACM Southeast Conference