An evolutionary computing solution to the jump it problem
Abstract
In this paper, we present an evolutionary computing solution to the Jump-It game problem, which is a board playing optimization problem. We compare the evolutionary computing solution with a dynamic programming solution to the problem. We also report on how we used the Jump-It problem to introduce evolutionary computing to undergraduate students in a data mining course.
Department(s)
Computer Science
Document Type
Conference Proceeding
DOI
https://doi.org/10.1145/3374135.3385308
Keywords
Algorithm design techniques, Computer science education, Evolutionary computing, Jump-It game problem
Publication Date
4-2-2020
Recommended Citation
Saquer, Jamil. "An Evolutionary Computing Solution to the Jump It Problem." In Proceedings of the 2020 ACM Southeast Conference, pp. 272-275. 2020.
Journal Title
ACMSE 2020 - Proceedings of the 2020 ACM Southeast Conference