An evolutionary computing solution to the jump it problem

Abstract

In this paper, we present an evolutionary computing solution to the Jump-It game problem, which is a board playing optimization problem. We compare the evolutionary computing solution with a dynamic programming solution to the problem. We also report on how we used the Jump-It problem to introduce evolutionary computing to undergraduate students in a data mining course.

Department(s)

Computer Science

Document Type

Conference Proceeding

DOI

https://doi.org/10.1145/3374135.3385308

Keywords

Algorithm design techniques, Computer science education, Evolutionary computing, Jump-It game problem

Publication Date

4-2-2020

Journal Title

ACMSE 2020 - Proceedings of the 2020 ACM Southeast Conference

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